Пример #1
0
        private void OnCreateAndJoinRoomRequest(ProtobufPacket <CreateAndJoinRoomRequestPacket> packet)
        {
            CreateAndJoinRoomRequestPacket request = packet.ProtobufMessage;
            CreateAndJoinRoomAnswerPacket  send    = new CreateAndJoinRoomAnswerPacket();

            // Packet Data Set

            bool success1 = NetworkLobby.AddRoom(request.RoomName, new MNetworkRoom(request.RoomName));
            bool success2 = NetworkLobby.JoinRoom(request.RoomName, request.UserName, out MNetworkRoom room);

            Debug.Log($"S:[{packet.Serial}] Room creation request. Room: [{request.RoomName}] Result: [{send.Success}]");
            Debug.Log($"S:[{packet.Serial}] Request to join the room. Name: [{request.UserName}] Room: [{request.RoomName}] Result: [{send.Success}]");

            if (success1 && success2 == true)
            {
                ChattingAnswerPacket joinMessage = new ChattingAnswerPacket();

                joinMessage.Text = $"{request.UserName} 님이 방에 참가했습니다.";

                SendPacket(new ProtobufPacket <ChattingAnswerPacket>(packet.Serial, PacketEnum.ProcessType.Data,
                                                                     (int)MessageType.ChattingAnswer, joinMessage), room.SerialList);
            }

            send.Success  = success1 && success2;
            send.RoomName = request.RoomName;

            SendPacket(new ProtobufPacket <CreateAndJoinRoomAnswerPacket>(packet.Serial, PacketEnum.ProcessType.Data,
                                                                          (int)MessageType.CreateAndJoinRoomAnswer, send));
        }
Пример #2
0
        private void OnCreateRoomRequest(ProtobufPacket <CreateRoomRequestPacket> packet)
        {
            CreateRoomRequestPacket request = packet.ProtobufMessage;
            CreateRoomAnswerPacket  send    = new CreateRoomAnswerPacket();

            // Packet Data Set
            bool success = NetworkLobby.AddRoom(request.RoomName, new MNetwork.Rooms.MNetworkRoom(request.RoomName));

            send.Success = success;

            Debug.Log($"S:[{packet.Serial}] Room creation request. Room: [{request.RoomName}] Result: [{send.Success}]");

            SendPacket(new ProtobufPacket <CreateRoomAnswerPacket>(packet.Serial, PacketEnum.ProcessType.Data,
                                                                   (int)MessageType.CreateRoomAnswer, send));
        }