protected void SendMessage(byte[] toSend) { try { if (toSend.Length > 0) { NetworkIO.EnqueueSend(socket, toSend, 0, toSend.Length, null, null, null, doneSendCallback, null); } } catch (Exception ex) { asyncResult.Complete(ex); } }
public void ZeroSentClosesConnection() { bool connectionOpen = true; AutoResetEvent handle = new AutoResetEvent(false); Incoming.ManualBytesSent = 0; NetworkIO.EnqueueSend(Incoming, data, 0, 100, null, null, null, (successful, count, state) => { connectionOpen = successful; handle.Set(); }, null); NetworkIO.EnqueueReceive(Outgoing, data, 0, 100, null, null, null, delegate { }, null); Assert.IsTrue(handle.WaitOne(TimeSpan.FromSeconds(4)), "#1"); Assert.IsFalse(connectionOpen, "#2"); }
public void InvalidMessage() { bool success = true; ManualResetEvent handle = new ManualResetEvent(false); Buffer.BlockCopy(BitConverter.GetBytes(IPAddress.HostToNetworkOrder(16)), 0, data, 0, 4); for (int i = 4; i < 16; i++) { data [i] = byte.MaxValue; } PeerIO.EnqueueReceiveMessage(Incoming, new PlainTextEncryption(), null, null, null, (successful, count, state) => { success = successful; handle.Set(); }, null); NetworkIO.EnqueueSend(Outgoing, data, 0, 20, null, null, null, delegate { }, null); Assert.IsTrue(handle.WaitOne(TimeSpan.FromSeconds(4)), "#Should have closed");; Assert.IsFalse(success, "#1"); }
public void ReceiveTwoKeepAlives() { var message = new KeepAliveMessage(); var buffer = message.Encode(); var handle = new AutoResetEvent(false); NetworkIO.EnqueueSend(Outgoing, buffer, 0, buffer.Length, null, null, null, delegate { }, null); NetworkIO.EnqueueSend(Outgoing, buffer, 0, buffer.Length, null, null, null, delegate { }, null); AsyncMessageReceivedCallback callback = (s, m, state) => { if (s && m is KeepAliveMessage) { handle.Set(); } }; PeerIO.EnqueueReceiveMessage(Incoming, new PlainTextEncryption(), null, null, null, callback, null); Assert.IsTrue(handle.WaitOne(TimeSpan.FromSeconds(2)), "#Should receive first message"); PeerIO.EnqueueReceiveMessage(Incoming, new PlainTextEncryption(), null, null, null, callback, null); Assert.IsTrue(handle.WaitOne(TimeSpan.FromSeconds(2)), "#Should receive second message"); }
public void DoSend(bool slowOutgoing, bool slowIncoming) { Incoming.SlowConnection = slowIncoming; Outgoing.SlowConnection = slowOutgoing; var handle = new ManualResetEvent(false); NetworkIO.EnqueueSend(Outgoing, data, 0, data.Length, null, null, null, delegate { handle.Set(); }, null); int received = 0; byte[] buffer = new byte [data.Length]; while (received != buffer.Length) { int r = Incoming.Receive(buffer, received, buffer.Length - received); Assert.AreNotEqual(0, r, "#Received data"); received += r; } Assert.IsTrue(handle.WaitOne(TimeSpan.FromSeconds(1)), "Data should be all sent"); Assert.IsTrue(Toolbox.ByteMatch(buffer, data), "Data matches"); }