Пример #1
0
    public void StartNetworkHost()
    {
        host = gameObject.AddComponent <NetworkHost>();
        NetworkSync sync = gameObject.AddComponent <NetworkSync>();

        sync.Initialize(0, "GameController");
        host.Initialize();
        matchmakingHost = GetComponent <MatchmakingHost>() ?? gameObject.AddComponent <MatchmakingHost>();
    }