Наследование: NetworkBehaviour
Пример #1
0
 private void Update()
 {
     if (!_networkHUD)
     {
         _networkHUD = FindObjectOfType <NetworkHUD>();
     }
     if (!_gameManager)
     {
         _gameManager = FindObjectOfType <GameManager>();
         //_gameManager.QuitGameBTN.onClick.AddListener(RestartGame);
     }
 }
 private void Start()
 {
     _networkHUD = GetComponent <NetworkHUD>();
 }