void CheckInput() { if (Input.GetMouseButtonUp(0)) { //var dataCpp = networkBehavior.AskData(SEVER_ADDRESS_CPP, "player01;100;200_login"); //Debug.Log("Client receive data from CPP server: " + dataCpp); //var dataGo = networkBehavior.AskData(SEVER_ADDRESS_GO, "player01;100;200_login"); //Debug.Log("Client receive data from Go server: " + dataGo); var dataScala = networkBehavior.AskData(SEVER_ADDRESS_SCALA, "player01;100;200_login"); Debug.Log("Client receive from scala server: " + dataScala); } }