Пример #1
0
        public static void Broadcast(Cutscene cutscene)
        {
            if (Main.netMode != NetmodeID.MultiplayerClient)
            {
                throw new ModHelpersException("Not client");
            }

            CutsceneStartProtocol protocol = cutscene.CreatePacketPayload();

            NetIO.Broadcast(protocol);
        }
Пример #2
0
        public static void Broadcast(Cutscene cutscene)
        {
            if (Main.netMode != NetmodeID.MultiplayerClient)
            {
                throw new ModHelpersException("Not client");
            }

            var protocol = new CutsceneEndProtocol(cutscene);

            NetIO.Broadcast(protocol);
        }