public void MessageReceive(NetFrame.UserToken token, NetFrame.Auto.SocketModel message) { switch (message.command) { case InventoryProtocol.AddInventory_CREQ: AddInventory(token, message.GetMessage <int>()); break; case InventoryProtocol.GetInventory_CREQ: GetInventory(token); break; case InventoryProtocol.UpdateInventory_CREQ: UpdateInventory(token, message.GetMessage <InventoryItemDTO>()); break; case InventoryProtocol.DeleteInventory_CREQ: DeleteInventory(token, message.GetMessage <int>()); break; case InventoryProtocol.DeleteInventoryList_CREQ: DeleteInventoryList(token); break; } }
public void MessageReceive(NetFrame.UserToken token, NetFrame.Auto.SocketModel message) { switch (message.command) { case UserProtocol.CreateRole_CREQ: UserDTO userDto1 = message.GetMessage <UserDTO>(); CreateRole(token, userDto1.name, userDto1.modelName); break; case UserProtocol.OnLine_CREQ: UserDTO userDto2 = message.GetMessage <UserDTO>(); OnLine(token, userDto2.id); break; case UserProtocol.OffLine_CREQ: OffLine(token); break; case UserProtocol.DeleteRole_CREQ: UserDTO userDto3 = message.GetMessage <UserDTO>(); DelectRole(token, userDto3.id, userDto3.name); break; case UserProtocol.GetRoleList_CREQ: GetRoleList(token); break; } }
public void MessageReceive(NetFrame.UserToken token, NetFrame.Auto.SocketModel message) { switch (message.command) { case PosProtocol.GetPos_CREQ: GetPos(token); break; case PosProtocol.UpdatePos_CREQ: UpdatePos(token, message.GetMessage <PosDto>()); break; case PosProtocol.DeletePos_CREQ: DeletePos(token); break; } }
public void MessageReceive(NetFrame.UserToken token, NetFrame.Auto.SocketModel message) { switch (message.command) { case MapProtocol.EnterMap_CREQ: EnterMap(token, message.GetMessage <UserDTO>()); break; case MapProtocol.LeaveMap_CREQ: LeaveMap(token); break; case MapProtocol.Move_CREQ: Move(token, message.GetMessage <MoveDto>()); break; case MapProtocol.Attack_CREQ: Attack(token, message.GetMessage <int[]>()); break; case MapProtocol.Damage_CREQ: Damage(token, message.GetMessage <DamageDTO>()); break; case MapProtocol.Skill_CREQ: Skill(token, message.GetMessage <SkillAttackDTO>()); break; case MapProtocol.UseInventory_CREQ: UseInventory(token, message.GetMessage <int>()); break; case MapProtocol.UnUseInventory_CREQ: UnUseInventory(token, message.GetMessage <int>()); break; case MapProtocol.Talk_CREQ: Talk(token, message.GetMessage <TalkDTO>()); break; } }
public void MessageReceive(NetFrame.UserToken token, NetFrame.Auto.SocketModel message) { switch (message.command) { case SkillProtocol.GetskillList_CREQ: GetSkillLit(token); break; case SkillProtocol.Deleteskill_CREQ: DeleteSkill(token); break; case SkillProtocol.SkillUp_CREQ: SkillUp(token, message.GetMessage <int>()); break; case SkillProtocol.Updateskill_CREQ: UpDateSkill(token, message.GetMessage <SkillDTO>()); break; } }
public void MessageReceive(UserToken token, NetFrame.Auto.SocketModel message) { mapToRoom[message.area].MessageReceive(token, message); }