Пример #1
0
    // Use this for initialization
    void Start()
    {
        // Inicialmente bloqueamos el cursor al cargar el objeto que tenga asignado este script
        Cursor.lockState = CursorLockMode.Locked;

        netFPSController = GetComponent <NetFPSController> ();
        netShoot         = GetComponent <NetShoot> ();
    }
Пример #2
0
 void Awake()
 {
     player = GetComponent <NetPlayer> ();
     // Recuperamos la referencia del componente NetworkAnimator
     anim = GetComponent <NetworkAnimator> ();
     // Recuperamos la referencia del componente NetFPSController
     fpsController = GetComponent <NetFPSController> ();
     // Recuperamos la referencia del componente NetShoot
     netShoot = GetComponent <NetShoot> ();
 }
Пример #3
0
 void Start()
 {
     netFPSController = GetComponent <NetFPSController>();
     netWeaponShoot   = GetComponentInChildren <NetWeaponShoot>();
     netPlayerHealth  = GetComponent <NetPlayerHealth>();
 }