public void Deserialize(NetDataReader reader) { PlayerId = reader.GetUShort(); LocalPlanetId = reader.GetInt(); Color = reader.GetFloat3(); UPosition = reader.GetDouble3(); Rotation = reader.GetFloat3(); BodyRotation = reader.GetFloat3(); }
public void Deserialize(NetDataReader reader) { Username = reader.GetString(); PlayerId = reader.GetUShort(); LocalPlanetId = reader.GetInt(); MechaColor = reader.GetFloat3(); LocalPlanetPosition = reader.GetFloat3(); UPosition = reader.GetDouble3(); Rotation = reader.GetFloat3(); BodyRotation = reader.GetFloat3(); Mecha = new MechaData(); Mecha.Deserialize(reader); }