Пример #1
0
 //初始化socket连接
 private void InitNetwork()
 {
     _netConfigData = NetConfig.LoadConfig();
     Debug.LogError("addr=" + _netConfigData.NetAddr + ", port=" + _netConfigData.Port + ", local=" + _netConfigData.UseLocalAddr);
     this.GameServerTcpConnect_ = CreateTcpConnect();    //一个线程执行,游戏服务器TCP连接Socket
 }