Пример #1
0
    //Biggo 修改
    public void sendMove()
    {
        //Debug.Log("11111" + this._playerEntity.hasBuff(ConfigConstant.BUFF_STUN));
        if (this._isChange)
        {
            NetAdapter.sendChangeMove(this._playerEntity.uid, this._joyVector.x, this._joyVector.y, this._playerEntity.netId);
            this.fakeJoystick(this._joyVector);

            this._isChange = false;
        }
    }
Пример #2
0
    ///发出摇杆
    public void sendMove(Vector2D steeringV2d)
    {
        NetAdapter.sendChangeMove(this.player.uid, steeringV2d.x, steeringV2d.y, this.player.netId);

        if (isSelf)
        {
            if (null != _playerView)
            {
                if (_playerView is PlayerSelf)
                {
                    (_playerView as PlayerSelf).fakeJoystick(steeringV2d);
                }
            }
        }
    }