private static void OnKeyDown(object sender, SdlDotNet.Input.KeyboardEventArgs e) { if (PausedShowMenu) { Rooms[RoomIndex].DoKeyDown(e); if (e.Key == Key.Tab) { NesEmu.EmulationPaused = false; PausedShowMenu = false; Rooms[RoomIndex].OnTabResume(); } return; } if (e.Key == Key.Escape) { Quit(); } else if (e.Key == Key.Tab) { if (!PausedShowMenu) { NesEmu.EmulationPaused = true; SelectRoom("main menu"); PausedShowMenu = true; } else { NesEmu.EmulationPaused = false; PausedShowMenu = false; } } else if (e.Key == Key_SwitchFullscreen) { VIDEO.SwitchFullscreen(); } else if (e.Key == Key_HardReset) { if (NesEmu.EmulationON) { NesEmu.EMUHardReset(); } else { if (CurrentGameFile != "") { if (File.Exists(CurrentGameFile)) { LoadRom(CurrentGameFile); } } } VIDEO.WriteNotification("HARD RESET", 120, System.Drawing.Color.Red); } else if (e.Key == Key_SoftReset) { NesEmu.EMUSoftReset(); VIDEO.WriteNotification("SOFT RESET", 120, System.Drawing.Color.LightYellow); } else if (e.Key == Key_TakeSnap) { NesEmu.TakeSnapshot(); } else if (e.Key == Key_LoadState) { NesEmu.LoadState(); } else if (e.Key == Key_SaveState) { NesEmu.SaveState(); } else if (e.Key == Key_ShutdownEmu) { NesEmu.EmulationON = false; } else if (e.Key == Key_StateSlot0) { NesEmu.UpdateStateSlot(0); VIDEO.WriteNotification("STATE SLOT SET TO 0", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot1) { NesEmu.UpdateStateSlot(1); VIDEO.WriteNotification("STATE SLOT SET TO 1", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot2) { NesEmu.UpdateStateSlot(2); VIDEO.WriteNotification("STATE SLOT SET TO 2", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot3) { NesEmu.UpdateStateSlot(3); VIDEO.WriteNotification("STATE SLOT SET TO 3", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot4) { NesEmu.UpdateStateSlot(4); VIDEO.WriteNotification("STATE SLOT SET TO 4", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot5) { NesEmu.UpdateStateSlot(5); VIDEO.WriteNotification("STATE SLOT SET TO 5", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot6) { NesEmu.UpdateStateSlot(6); VIDEO.WriteNotification("STATE SLOT SET TO 6", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot7) { NesEmu.UpdateStateSlot(7); VIDEO.WriteNotification("STATE SLOT SET TO 7", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot8) { NesEmu.UpdateStateSlot(8); VIDEO.WriteNotification("STATE SLOT SET TO 8", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_StateSlot9) { NesEmu.UpdateStateSlot(9); VIDEO.WriteNotification("STATE SLOT SET TO 9", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_TogglePause) { NesEmu.EmulationPaused = !NesEmu.EmulationPaused; } else if (e.Key == Key_ToggleTurbo) { NesEmu.SpeedLimitterON = !NesEmu.SpeedLimitterON; } else if (e.Key == Key_RecordSound) { if (AUDIO.IsRecording) { AUDIO.StopRecord(); } else { AUDIO.Record(); } } else if (e.Key == Key_ToggleFrameSkip) { Settings.FrameSkipEnabled = !Settings.FrameSkipEnabled; NesEmu.SetupFrameSkip(Settings.FrameSkipEnabled, (byte)Settings.FrameSkipCount); VIDEO.WriteNotification(Settings.FrameSkipEnabled ? "Frame skip enabled." : "Frame skip disabled.", 120, System.Drawing.Color.White); } else if (e.Key == Key.KeypadPlus || e.Key == Key.Plus) { if (AUDIO.Volume + 10 < 100) { AUDIO.Volume += 10; } else { AUDIO.Volume = 100; } VIDEO.WriteNotification("VOLUME " + AUDIO.Volume + " %", 120, System.Drawing.Color.Lime); } else if (e.Key == Key.Minus || e.Key == Key.KeypadMinus) { if (AUDIO.Volume - 10 > 0) { AUDIO.Volume -= 10; } else { AUDIO.Volume = 0; } VIDEO.WriteNotification("VOLUME " + AUDIO.Volume + " %", 120, System.Drawing.Color.Lime); } else if (e.Key == Key_ShowGameStatus) { VIDEO.ShowGameStatus(); } }
private static void CheckJoyShortcuts() { if (IsJoyButtonPressed(Settings.JoyKey_SwitchFullscreen)) { VIDEO.SwitchFullscreen(); } else if (IsJoyButtonPressed(Settings.JoyKey_HardReset)) { if (NesEmu.EmulationON) { NesEmu.EMUHardReset(); } else { if (CurrentGameFile != "") { if (File.Exists(CurrentGameFile)) { LoadRom(CurrentGameFile); } } } VIDEO.WriteNotification("HARD RESET", 120, System.Drawing.Color.Red); } else if (IsJoyButtonPressed(Settings.JoyKey_SoftReset)) { NesEmu.EMUSoftReset(); VIDEO.WriteNotification("SOFT RESET", 120, System.Drawing.Color.LightYellow); } else if (IsJoyButtonPressed(Settings.JoyKey_TakeSnap)) { NesEmu.TakeSnapshot(); } else if (IsJoyButtonPressed(Settings.JoyKey_LoadState)) { NesEmu.LoadState(); } else if (IsJoyButtonPressed(Settings.JoyKey_SaveState)) { NesEmu.SaveState(); } else if (IsJoyButtonPressed(Settings.JoyKey_ShutdownEmu)) { NesEmu.EmulationON = false; } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot0)) { NesEmu.UpdateStateSlot(0); VIDEO.WriteNotification("STATE SLOT SET TO 0", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot1)) { NesEmu.UpdateStateSlot(1); VIDEO.WriteNotification("STATE SLOT SET TO 1", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot2)) { NesEmu.UpdateStateSlot(2); VIDEO.WriteNotification("STATE SLOT SET TO 2", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot3)) { NesEmu.UpdateStateSlot(3); VIDEO.WriteNotification("STATE SLOT SET TO 3", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot4)) { NesEmu.UpdateStateSlot(4); VIDEO.WriteNotification("STATE SLOT SET TO 4", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot5)) { NesEmu.UpdateStateSlot(5); VIDEO.WriteNotification("STATE SLOT SET TO 5", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot6)) { NesEmu.UpdateStateSlot(6); VIDEO.WriteNotification("STATE SLOT SET TO 6", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot7)) { NesEmu.UpdateStateSlot(7); VIDEO.WriteNotification("STATE SLOT SET TO 7", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot8)) { NesEmu.UpdateStateSlot(8); VIDEO.WriteNotification("STATE SLOT SET TO 8", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_StateSlot9)) { NesEmu.UpdateStateSlot(9); VIDEO.WriteNotification("STATE SLOT SET TO 9", 120, System.Drawing.Color.Lime); } else if (IsJoyButtonPressed(Settings.JoyKey_TogglePause)) { NesEmu.EmulationPaused = !NesEmu.EmulationPaused; } else if (IsJoyButtonPressed(Settings.JoyKey_ToggleTurbo)) { NesEmu.SpeedLimitterON = !NesEmu.SpeedLimitterON; } else if (IsJoyButtonPressed(Settings.JoyKey_RecordSound)) { if (AUDIO.IsRecording) { AUDIO.StopRecord(); } else { AUDIO.Record(); } } else if (IsJoyButtonPressed(Settings.JoyKey_ToggleFrameSkip)) { Settings.FrameSkipEnabled = !Settings.FrameSkipEnabled; NesEmu.SetupFrameSkip(Settings.FrameSkipEnabled, (byte)Settings.FrameSkipCount); VIDEO.WriteNotification(Settings.FrameSkipEnabled ? "Frame skip enabled." : "Frame skip disabled.", 120, System.Drawing.Color.White); } else if (IsJoyButtonPressed(Settings.JoyKey_ShowGameStatus)) { VIDEO.ShowGameStatus(); } }
public static void ApplyEmuSettings() { NesEmu.ApplySettings(Settings.SaveSRAMOnShutdown, Settings.Folder_SRAM, Settings.Folder_STATE, Settings.Folder_SNAPS, Settings.SnapsFormat, Settings.SnapReplace); NesEmu.SetupFrameSkip(Settings.FrameSkipEnabled, (byte)Settings.FrameSkipCount); }