public void _initPlugins() { FB.Init(OnInitComplete); _isEnabled = true; Debug.Log("C# _initPlugins"); _isInited = true; _flurryProxy = new NerdFlurry(); #if UNITY_ANDROID && !UNITY_EDITOR _flurryProxy.StartSession(Settings.instance.flurryAndroid); Debug.Log("C# CBBinding.init()"); #elif UNITY_IPHONE && !UNITY_EDITOR _flurryProxy.StartSession(Settings.instance.flurryIOS); #endif #if (UNITY_ANDROID || UNITY_IPHONE) && !UNITY_EDITOR PlayHavenManager.instance.OpenNotification(); #endif #if UNITY_ANDROID && !UNITY_EDITOR CBBinding.init(); #elif UNITY_IPHONE && !UNITY_EDITOR CBBinding.init(Settings.instance.chartboostID, Settings.instance.chartboostSignature); #endif CBBinding.cacheInterstitial(null); CBBinding.cacheMoreApps(); PlayHavenManager.instance.ContentPreloadRequest(Settings.instance.playhavenFullscreen); }
// Use this for initialization void Start() { mNerdFlurry = new NerdFlurry(); }