Пример #1
0
    private void Start()
    {
        health = GetComponent <NecromancerHealth>();

        // On hard mode is not showing the whole second dimension so then start attacking earlier:
        int firstAttackTime = (Settings.Difficulty != Settings.GameDifficulty.Hard) ? 9 : 3;

        Invoke("Attack", firstAttackTime);
    }
Пример #2
0
 private void OnTriggerEnter2D(Collider2D collider)
 {
     if (collider.tag.StartsWith("Enemy"))
     {
         EnemyHealth health = collider.GetComponent <EnemyHealth>();
         health.HitEnemy();
     }
     else if (collider.name.Equals("Necromancer"))
     {
         NecromancerHealth health = collider.GetComponent <NecromancerHealth>();
         health.HitNecro();
     }
 }