private void LoadDefaultFiles() { string[] filePaths = null; string file = "config.ini"; //config data try { NeaReader r = new NeaReader(new StreamReader(file)); ReadState state = ReadState.FindNextEntry; string group = "ERROR"; List <string> list = new List <string>(); while (r.Peek() != -1) { NeaReader line = new NeaReader(r.ReadLine()); string temp; line.SkipWhiteSpace(); if ((char)line.Peek() == '#') // comment { continue; } switch (state) { case ReadState.FindNextEntry: temp = line.ReadWord(); if (temp == "Group:") { line.SkipWhiteSpace(); group = line.ReadToEnd(); state = ReadState.FindNextKGM; } else if (temp == "Ratio:") { string[] ratio = new string[2]; ratio[0] = line.ReadSection('[', ']'); ratio[1] = line.ReadSection('[', ']'); ratios.Add(ratio); } break; case ReadState.FindNextKGM: line.SkipWhiteSpace(); if (line.Peek() != -1) { list.Add(line.ReadWord()); } else { groups.Add(group, list.ToArray()); list.Clear(); state = ReadState.FindNextEntry; } break; } } r.Close(); } catch (FileNotFoundException fnf) { StreamWriter w = new StreamWriter("config.ini"); w.Write("Fill this with data"); w.Close(); } catch (Exception e) { } filePaths = null; file = null; //ranking data try { filePaths = Directory.GetFiles("rankingdata//", "*.csv"); } catch (Exception e) { } if (filePaths != null) { if (filePaths.Length == 1) { file = filePaths[0]; } } if (file == null) { SetText(StatusText, "Ingen fil fundet.\nVælg venligst en at indlæse."); Dispatcher.BeginInvoke(new Action(() => { LoadButton.IsEnabled = true; })); } else { Dispatcher.BeginInvoke(new Action(() => { LoadingProgressBar.IsIndeterminate = true; })); SetText(StatusText, "Indlæser filen:\n" + file); dataHandler = new DataHandler(); Thread thread = new Thread(() => { dataHandler.LoadFile(file, this); }); thread.Start(); } }