public void AuthorizeCallback(bool success, string information) { Debug.Log($"Result: [{(success ? "Succeeded" : "Failed")}]"); Debug.Log($"Information:\n{information}"); if (!success) { return; } //Костыль if (information.Length <= 2) { return; //Не найден пользователь } PlayerManager.Instance.loginData = logInData; NavigateManager.GoToMainMenu(gameObject); }
public void BackToMenu() { NavigateManager.GoToMainMenu(gameObject); }