// ================================================================ // public void create() { Navi navi = Navi.get(); // this.root_sprite = Sprite2DRoot.get().createNull(); this.root_sprite.setPosition(new Vector3(0.0f, POSITION_Y, 0.0f)); // 아이콘, 문자 오브젝트 생성. this.icon = new Yell.Icon(); this.icon.create(this.icon_texture); this.icon.sprite.transform.parent = this.root_sprite.transform; // this.mojis = new List <Yell.Moji>(); for (int i = 0; i < this.yell_words.Length; i++) { YellFontData font_data = navi.getYellFontData(this.yell_words[i]); Yell.Moji moji = new Yell.Moji(); moji.create(font_data.texture, this.moji_mae_texture); if (font_data.is_small) { moji.moji_mae_scale *= 0.5f; } moji.yell = this; moji.index = i; moji.sprite.transform.parent = this.root_sprite.transform; moji.reset(); if (i % 3 == 0) { moji.sprite.setVertexColor(new Color(1.0f, 1.0f, 0.5f)); } else if (i % 3 == 1) { moji.sprite.setVertexColor(new Color(1.0f, 0.7f, 0.7f)); } else if (i % 3 == 2) { moji.sprite.setVertexColor(new Color(0.3f, 1.0f, 1.0f)); } this.mojis.Add(moji); } this.icon.sprite.setDepth(this.mojis[this.mojis.Count - 1].sprite.getDepth() - 0.1f); // 문자 위치. float pitch = 54.0f; Vector2 p0 = Vector2.zero; Vector2 p1 = Vector2.zero; p0.x = (float)this.mojis.Count * pitch / 2.0f; p0.y = 0.0f; p1.x = 0.0f - ((float)this.mojis.Count) * pitch / 2.0f - pitch / 2.0f; p1.y = p0.y; this.icon.p0 = p0; this.icon.p1 = p1; p1.x += pitch; p0.x = p1.x; for (int i = 0; i < this.mojis.Count; i++) { YellFontData font_data = navi.getYellFontData(this.yell_words[i]); this.mojis[i].p0 = p0; this.mojis[i].reset(); if (font_data.is_small) { this.mojis[i].p0.x -= pitch * 0.25f; this.mojis[i].p0.y -= pitch * 0.25f; p0.x += pitch * 0.5f; } else { p0.x += pitch; } } }