//////////////////////////////////////////////////////////////////////////////////////////////// /*--------------------------------------------------------------------------------------------*/ public void Awake() { if (NavDelegateProvider == null) { throw new Exception("HovercastSetup.NavDelegateProvider must be set."); } if (SettingsProvider == null) { throw new Exception("HovercastSetup.SettingsProvider must be set."); } if (InputProvider == null) { throw new Exception("HovercastSetup.InputProvider must be set."); } if (OptionalCameraReference == null) { OptionalCameraReference = gameObject.transform; } vNavProv = new NavProvider(); vNavProv.Init(NavDelegateProvider.GetNavDelegate()); vMenuState = new MenuState(InputProvider, vNavProv, SettingsProvider.GetInteractionSettings()); //// var menuObj = new GameObject("Menu"); menuObj.transform.SetParent(gameObject.transform, false); vUiMenu = menuObj.AddComponent <UiMenu>(); vUiMenu.Build(vMenuState, SettingsProvider); var cursorObj = new GameObject("Cursor"); cursorObj.transform.SetParent(gameObject.transform, false); vUiCursor = cursorObj.AddComponent <UiCursor>(); vUiCursor.Build(vMenuState.Arc, vMenuState.Cursor, SettingsProvider, OptionalCameraReference); }