public override Uklad Uklad(RozdaneKarty karty) { Dictionary <Figura, int> seen = new Dictionary <Figura, int>(); foreach (Karta c in karty.Karty) { if (seen.ContainsKey(c.Figura)) { seen[c.Figura]++; } else { seen[c.Figura] = 1; } } if (seen.Count == 2) { if (seen.ContainsValue(3) && seen.ContainsValue(2)) { return(Poker.Uklad.Full); } } return(Nastepny.Uklad(karty)); }
public override Uklad Uklad(RozdaneKarty karty) { if (WGrupie(4, karty)) { return(Poker.Uklad.Kareta); } return(Nastepny.Uklad(karty)); }
public override Uklad Uklad(RozdaneKarty karty) { if (WKolorze(karty) && WStricie(karty) && karty.WysokaKarta.Figura == Figura.As) { return(Poker.Uklad.PokerKrolewski); } return(Nastepny.Uklad(karty)); }
public override Uklad Uklad(RozdaneKarty karty) { if (WKolorze(karty) && WStricie(karty)) { return(Poker.Uklad.Poker); } return(Nastepny.Uklad(karty)); }
public override Uklad Uklad(RozdaneKarty karty) { if (WStricie(karty)) { return(Poker.Uklad.Strit); } return(Nastepny.Uklad(karty)); }
public override Uklad Uklad(RozdaneKarty karty) { Dictionary <Figura, int> seen = new Dictionary <Figura, int>(); foreach (Karta c in karty.Karty) { if (seen.ContainsKey(c.Figura)) { seen[c.Figura]++; } else { seen[c.Figura] = 1; } } if (seen.Count == 3) { int twoSeen = 0; int oneSeen = 0; foreach (int val in seen.Values) { switch (val) { case 1: oneSeen++; break; case 2: twoSeen++; break; default: break; } } if (oneSeen == 1 && twoSeen == 2) { return(Poker.Uklad.DwiePary); } } return(Nastepny.Uklad(karty)); }