void Awake()
 {
     rb                     = GetComponent <Rigidbody2D> ();
     stone                  = GameObject.Find("Stone");
     stoneMass              = stone.GetComponent <Rigidbody2D> ().mass;
     narritiveManager       = NarritiveManager.Instance();
     narritiveOptionManager = NarritiveOptionManager.Instance();
     Narritive("", 0, 0);        //disable the text frame in the beginning
 }
Пример #2
0
    public static NarritiveManager Instance()
    {
        if (!narritiveManager)
        {
            narritiveManager = FindObjectOfType(typeof(NarritiveManager)) as NarritiveManager;
            if (!narritiveManager)
            {
                Debug.LogError("There needs to be one active DisplayManager script on a GameObject in your scene.");
            }
        }

        return(narritiveManager);
    }
 void Awake()
 {
     rb = GetComponent <Rigidbody2D> ();
     narritiveManager       = NarritiveManager.Instance();
     narritiveOptionManager = NarritiveOptionManager.Instance();
 }