Пример #1
0
        internal static PubsubEmote Create(TwitchPubsubClient client, Model model)
        {
            var entity = new PubsubEmote(client, model.Id);

            entity.Update(model);
            return(entity);
        }
Пример #2
0
 internal virtual void Update(Model model)
 {
     StartIndex = model.StartIndex;
     EndIndex   = model.EndIndex;
 }