Пример #1
0
 // Initiate meeting, stop agent
 private void StartMeeting()
 {
     inMeeting = true;
     npc.navAgent.isStopped = true;
     npc.navAgent.ResetPath();
     npc.navAgent.isStopped = false;
     npc.animateWaving();
     Invoke("StopMeeting", meetingTime);
 }
Пример #2
0
 // If the other can meet, and this can meet set other as current partner
 public void MeetPlayer(Collider other)
 {
     meetingPlayer          = true;
     player                 = other.gameObject;
     npc.navAgent.isStopped = true;
     npc.navAgent.ResetPath();
     npc.navAgent.isStopped = false;
     npc.animateWaving();
     Invoke("StopMeetingPlayer", meetingPlayerTime);
 }