public override void OnPrepareNewSession() { base.OnPrepareNewSession(); int[] resources = { npcID, bossID }; Game.LoadResources(resources); NpcInfo npcInfo4 = NPCInfoMgr.GetNpcInfoById(4); Game.GameOverResources[0] = npcInfo4.ModelID; NpcInfo npcInfo8 = NPCInfoMgr.GetNpcInfoById(8); Game.GameOverResources[1] = npcInfo8.ModelID; Game.SetMap(1076); Game.IsBossWar = "真炸弹人王"; }
public override void OnPrepareNewSession() { base.OnPrepareNewSession(); NpcInfo npcInfo28 = NPCInfoMgr.GetNpcInfoById(28); Game.GameOverResources[0] = npcInfo28.ModelID; Game.AddLoadingFile(2, npcInfo28.ResourcesPath, npcInfo28.ModelID); NpcInfo npcInfo32 = NPCInfoMgr.GetNpcInfoById(32); Game.GameOverResources[1] = npcInfo32.ModelID; Game.AddLoadingFile(2, npcInfo32.ResourcesPath, npcInfo32.ModelID); Game.SetMap(1076); Game.IsBossWar = "真炸弹人王"; }