public void NetworkIntegrationTest() { NNRunner runner = NNRunner.Instance; Texture2D input = new Texture2D(224, 224, TextureFormat.RGBA32, false); runner.Invoke(input); var results = runner.GetResults(); Assert.That((int)results.Length, Is.EqualTo((int)JointIndex.COUNT)); }
void RunNetwork(Texture2D texture) { ResizeTexture(texture); networkInputs = texture; network.Invoke(networkInputs); results = network.GetResults(); animateCharacter.SetNetworkResults(results); }