static public int ArmCommandCallback(Comnet.Header header, Comnet.ABSPacket packet, Comnet.CommNode node) { NGCP.ArmCommand ac = Comnet.ABSPacket.GetValue <NGCP.ArmCommand>(packet); //do some kind of switch case //@TODO ARM int servoPosition = ac.id; int servoValue = ac.position; Console.WriteLine("test armCommand"); //id_servo_GUI = ac.id; //val_servo_GUI = ac.position; return((Int32)(Comnet.CallBackCodes.CALLBACK_SUCCESS | Comnet.CallBackCodes.CALLBACK_DESTROY_PACKET)); }
public int ArmCommandCallback(Comnet.Header header, Comnet.ABSPacket packet, Comnet.CommNode node) { NGCP.ArmCommand ac = Comnet.ABSPacket.GetValue <NGCP.ArmCommand>(packet); //do some kind of switch case //@TODO ARM int armServo = ac.id; int servoValue = ac.position; //// this method switch (armServo) { case armY_id: //Arm Stepper Y Arm_Y_Servo_Box.Text = (servoValue).ToString(); break; case armX_id: //Arm Stepper X Arm_X_Servo_Box.Text = (servoValue).ToString(); break; case turretServo_id: //Turret Servo Base_Servo_Box.Text = (servoValue).ToString(); break; case gripper_id: //Gripper if (servoValue == 1) { Gripper_Servo_Box.Text = "Closed"; } else { Gripper_Servo_Box.Text = "Retracted"; } break; default: // write to none of the servos, the id written was not recognized break; } return((Int32)(Comnet.CallBackCodes.CALLBACK_SUCCESS | Comnet.CallBackCodes.CALLBACK_DESTROY_PACKET)); }
/// <summary> /// This method should be called by an event handler for each time there is a gain to be written for any servo /// </summary> /// <param name="servo_id"></param> /// <param name="write_value"></param> private void SendArmData(int servo_id, int write_value) { //@TODO send values NGCP.ArmCommand ac = new NGCP.ArmCommand((byte)servo_id, write_value); comms.Send(ac, UGV_ID); }
public void SendArmCommand(byte armPartID, int position, byte id = 100) { NGCP.ArmCommand ap = new NGCP.ArmCommand(armPartID, position); Node.Send(ap, id); }