protected override PokeResult OnPoke(NDde.Server.DdeConversation conversation, string item, byte[] data, int format) { l.Debug("OnPoke " + conversation.Topic); switch (conversation.Topic) { case "[ALL_DEAL]ALL_DEAL": AllDealQueue.Add(data); break; } return PokeResult.Processed; }
protected override void OnDisconnect(NDde.Server.DdeConversation conversation) { base.OnDisconnect(conversation); l.Debug(String.Format("Topic : {0} has been disconnected!", conversation.Topic)); }