Пример #1
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		public Number MaxValue (NChartSizeAxis nChartSizeAxis)
		{
			return null;
		}
Пример #2
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		public float MinSize (NChartSizeAxis nChartSizeAxis)
		{
			return 30;
		}
Пример #3
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		public float MaxSize (NChartSizeAxis nChartSizeAxis)
		{
			return 100;
		}
		public float SizeAxisDataSourceMinSizeForSizeAxis (NChartSizeAxis sizeAxis)
		{
			// Minimal size of bubbles in pixels. The size provided in the chart point is mapped to pixels through this value.
			return 30.0f;
		}
		public NSNumber SizeAxisDataSourceMinForSizeAxis (NChartSizeAxis sizeAxis) { return null; }
 public NSNumber MinValue(NChartSizeAxis sizeAxis)
 {
     return(null);
 }
		public float SizeAxisDataSourceMaxSizeForSizeAxis (NChartSizeAxis sizeAxis)
		{
			return 10.0f;
		}
 public float MaxSize(NChartSizeAxis sizeAxis)
 {
     return(10.0f);
 }
 public float MinSize(NChartSizeAxis sizeAxis)
 {
     // Minimal size of bubbles in pixels. The size provided in the chart point is mapped to pixels through this value.
     return(30.0f);
 }
Пример #10
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 public float MaxSize(NChartSizeAxis nChartSizeAxis)
 {
     // Max size for markers in pixels.
     return(10.0f);
 }
Пример #11
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 public Number MaxValue(NChartSizeAxis nChartSizeAxis)
 {
     return(null);
 }
Пример #12
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 public float MaxSize(NChartSizeAxis nChartSizeAxis)
 {
     return(100);
 }
Пример #13
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 public float MinSize(NChartSizeAxis nChartSizeAxis)
 {
     return(30);
 }
		public float SizeAxisDataSourceMaxSizeForSizeAxis (NChartSizeAxis sizeAxis)
		{
			// Maximal size of bubbles in pixels. The size provided in the chart point is mapped to pixels through this value.
			return 
				type == SeriesType.Scatter2D || 
				type == SeriesType.Scatter3D ? 30.0f : 100.0f;
		}
Пример #15
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		public float MinSize (NChartSizeAxis nChartSizeAxis)
		{
			// Minimal size of bubbles in pixels. The size provided in the chart point is mapped to pixels through this value.
			return 30;
		}
Пример #16
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		public float MaxSize (NChartSizeAxis nChartSizeAxis)
		{
			// Max size for markers in pixels.
			return 10.0f;
		}