public void NBTIOTests_ReadGZFileTest() { CompoundTag tag = NBTIO.ReadGZIPFile(Environment.CurrentDirectory + "\\test2.nbt"); Console.WriteLine(tag); Console.WriteLine(tag.GetList("list")[0]); }
private void gZipGToolStripMenuItem_Click(object sender, EventArgs e) { OpenFileDialog dialog = new OpenFileDialog(); dialog.AddExtension = true; dialog.CheckFileExists = true; dialog.CheckPathExists = true; dialog.Multiselect = false; dialog.RestoreDirectory = true; dialog.Title = LangManager.GetString("nbtViewer_selectNBTFormatFile"); DialogResult result = dialog.ShowDialog(); if (result == DialogResult.OK) { this.cacheData.NBTViewerCache.Rows.Clear(); try { CompoundTag tag = NBTIO.ReadGZIPFile(dialog.FileName, this.Endian); this._Load(tag); } catch (Exception exc) { MessageBox.Show(exc.ToString(), "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } } }
public void NBTIOTests_Test3() { this.namedTag = new CompoundTag(); this.namedTag.PutList(new ListTag("Attributes", NBTTagType.COMPOUND)); this.namedTag.PutList(new ListTag("Pos", NBTTagType.FLOAT)); this.namedTag.PutList(new ListTag("Rotation", NBTTagType.FLOAT)); this.namedTag.PutInt("PlayerGameMode", 0); this.namedTag.PutInt("PlayerLevel", 0); this.namedTag.PutFloat("PlayerLevelProgress", 0f); if (!this.namedTag.Exist("Inventory")) { ListTag initItems = new ListTag("Inventory", NBTTagType.COMPOUND); for (int i = 0; i < 36; ++i) { initItems.Add(NBTIO.WriteItem(Item.Get(0), i)); } this.namedTag.PutList(initItems); } ListTag items = this.namedTag.GetList("Inventory"); for (int i = 0; i < 36; ++i) { Item item = NBTIO.ReadItem((CompoundTag)items[i]); } NBTIO.WriteGZIPFile(Environment.CurrentDirectory + "\\test3.nbt", this.namedTag); Console.WriteLine(NBTIO.ReadGZIPFile(Environment.CurrentDirectory + "\\test3.nbt")); }
private void LoadData() { string path = $"{Server.ExecutePath}\\players\\{this.Name}.dat"; if (!File.Exists(path)) { PlayerCreateDataEventArgs playerCreateDataEvent = new PlayerCreateDataEventArgs(this); PlayerEvents.OnPlayerCreateData(playerCreateDataEvent); this.RegisterData(); } else { this.NamedTag = NBTIO.ReadGZIPFile(path, NBTEndian.BIG_ENDIAN); } this.Inventory = new PlayerInventory(this); this.gameMode = GameModeExtention.FromIndex(this.NamedTag.GetInt("PlayerGameMode")); }
public CompoundTag GetOfflinePlayerData(string xuid) { string path = $"{PlayerDataPath}/{xuid}.dat"; CompoundTag nbt; if (!File.Exists(path)) { World world = World.GetMainWorld(); Position pos = world.GetWorldSpawn(); nbt = new CompoundTag() .PutLong("firstPlayed", DateTime.Now.ToBinary()) .PutLong("lastPlayed", DateTime.Now.ToBinary()) .PutList(new ListTag("Pos", NBTTagType.FLOAT) .Add(new FloatTag("", pos.X)) .Add(new FloatTag("", pos.Y)) .Add(new FloatTag("", pos.Z))) .PutList(new ListTag("Motion", NBTTagType.FLOAT) .Add(new FloatTag("", 0)) .Add(new FloatTag("", 0)) .Add(new FloatTag("", 0))) .PutList(new ListTag("Rotation", NBTTagType.FLOAT) .Add(new FloatTag("", 0)) .Add(new FloatTag("", 0))) .PutString("World", pos.World.Name) .PutInt("Dimension", DimensionIDs.OverWorld) .PutInt("PlayerGameType", Instance.ServerProperty.GameMode.GetIndex()) .PutInt("SpawnX", world.SpawnX) .PutInt("SpawnY", world.SpawnY) .PutInt("SpawnZ", world.SpawnZ) .PutInt("Score", 0); this.SaveOfflinePlayerData(xuid, nbt); } else { nbt = NBTIO.ReadGZIPFile(path, NBTEndian.BIG_ENDIAN); } return(nbt); }
public void Load(World world) { CompoundTag tag = NBTIO.ReadGZIPFile($"{Server.ExecutePath}\\worlds\\{world.Name}\\level.dat"); CompoundTag data = tag.GetCompound("Data"); }
public void Load() { CompoundTag tag = NBTIO.ReadGZIPFile(this.FolderPath, NBTEndian.BIG_ENDIAN); this.Data = tag.GetCompound("").GetCompound("Data"); }