void Start() { //¸¸Àà³õʼ»¯ if (!NBBaseLayer.init()) { return(false); } m_pMiddle = new NBMiddleMedalInfo(); NBUiHelper.addWidgetToLayerCenter(NBUiHelper.m_pUiLayer, m_pMiddle); m_pBgLayout.GetComponent <UISprite>().color = new Color(111, 111, 111); return(true); }
void Start() { ////////////////////////////// // 1. super init first ms_this = this; if (!NBBaseLayer.Init()) { return(false); } m_pNoticeBar = new NBNoticeBar(); m_pTop = GameObject.Find(NBUiHelper.NB_UI_CONFIG_DIR); m_pBottom = new NBBottom1(); m_pMiddle = new NBMiddleMedalList(); InitTitle(false); NBUiHelper.addWidGetsToLayerTop(NBUiHelper.m_pUiLayer, m_pTop, m_pMiddle, null); NBUiHelper.addWidGetsToLayerBottom(NBUiHelper.m_pUiLayer, m_pBottom, m_pNoticeBar, null); NBUiHelper.setNodePosUsingAnchorPoint(NBUiHelper.m_pNoticeBar, new Vector2(0, m_pBottom.GetContentSize().height - 6), new Vector2(0, 0)); NBUiHelper.setNodePosUsingAnchorPoint(NBUiHelper.m_pMiddle, new Vector2(0, m_pBottom.GetContentSize().height + m_pNoticeBar.GetContentSize().height), new Vector2(0, 0)); return(true); }
public void onEnter() { NBBaseLayer.onEnter(); NBUiHelper.moveTop(m_pTop); NBUiHelper.moveBottom(m_pBottom); }
public void onEnter() { NBBaseLayer.onEnter(); }