Пример #1
0
    public void onMainternance(string result)
    {
        Debug.Log("GamePotEventListener::onMainternance-" + result);
        NAppStatus status = JsonMapper.ToObject <NAppStatus>(result);

        status.userInfo = null;

        if (cbLogin != null)
        {
            cbLogin(NCommon.ResultLogin.NEED_UPDATE, null, status);
        }
        else
        {
            if (GamePotInterface != null)
            {
                GamePotInterface.onMainternance(status);
            }
        }
    }
Пример #2
0
    public void onNeedUpdate(string result)
    {
        Debug.Log("GamePotEventListener::onNeedUpdate-" + result);
        NAppStatus status = JsonMapper.ToObject <NAppStatus>(result);

        if (!string.IsNullOrEmpty(status.resultPayload))
        {
            status.userInfo = JsonMapper.ToObject <NUserInfo>(status.resultPayload);
        }

        if (cbLogin != null)
        {
            cbLogin(NCommon.ResultLogin.NEED_UPDATE, null, status);
        }
        else
        {
            if (GamePotInterface != null)
            {
                GamePotInterface.onNeedUpdate(status);
            }
        }
    }
Пример #3
0
 public void onMainternance(NAppStatus status)
 {
 }
Пример #4
0
 public void onNeedUpdate(NAppStatus status)
 {
 }
Пример #5
0
 public void onMainternance(NAppStatus status)
 {
     GamePot.showAppStatusPopup(status.ToJson());
 }
Пример #6
0
 public void onNeedUpdate(NAppStatus status)
 {
     GamePot.showAppStatusPopup(status.ToJson());
 }