void OnEnable() { // Create your settings now and its associated Inspector // that allows to create only one custom Inspector for the settings in the window and the Preset. m_SerializedSettings = ScriptableObject.CreateInstance <MyWindowSettings>(); m_SerializedSettings.Init(this); m_SettingsEditor = Editor.CreateEditor(m_SerializedSettings); }
void OnEnable() { // 立即创建您的设置及其关联的 Inspector, // 用于为窗口和预设中的设置仅创建一个自定义 Inspector。 m_SerializedSettings = ScriptableObject.CreateInstance <MyWindowSettings>(); m_SerializedSettings.Init(this); m_SettingsEditor = Editor.CreateEditor(m_SerializedSettings); }
void OnEnable() { m_SerializedSettings = ScriptableObject.CreateInstance <MyWindowSettings>(); m_SerializedSettings.Init(this); m_SettingEditor = Editor.CreateEditor(m_SerializedSettings); }