Пример #1
0
        public override bool SwitchToNextAmmoMagazine()
        {
            MyWeaponDefinition weaponDefinition = WeaponProperties.WeaponDefinition;
            int currentIndex       = weaponDefinition.GetAmmoMagazineIdArrayIndex(CurrentAmmoMagazineId);
            int ammoMagazinesCount = weaponDefinition.AmmoMagazinesId.Length;

            currentIndex += 1;

            if (currentIndex == ammoMagazinesCount)
            {
                currentIndex = 0;
            }

            return(SwitchAmmoMagazine(weaponDefinition.AmmoMagazinesId[currentIndex]));
        }
Пример #2
0
        public override bool SwitchAmmoMagazineToNextAvailable()
        {
            MyWeaponDefinition weaponDefinition = WeaponProperties.WeaponDefinition;

            if (!weaponDefinition.HasAmmoMagazines())
            {
                return(false);
            }

            int currentIndex       = weaponDefinition.GetAmmoMagazineIdArrayIndex(CurrentAmmoMagazineId);
            int ammoMagazinesCount = weaponDefinition.AmmoMagazinesId.Length;

            for (int i = currentIndex + 1, j = 0; j != ammoMagazinesCount; i++, j++)
            {
                if (i == ammoMagazinesCount)
                {
                    i = 0; // reset counter to not overflow
                }

                if (weaponDefinition.AmmoMagazinesId[i].SubtypeId != CurrentAmmoMagazineId.SubtypeId)
                {
                    if (MySession.Static.CreativeMode)
                    {
                        return(SwitchAmmoMagazine(weaponDefinition.AmmoMagazinesId[i]));
                    }
                    else
                    {
                        int remainingAmmo = 0;
                        if (m_remainingAmmos.TryGetValue(weaponDefinition.AmmoMagazinesId[i], out remainingAmmo))
                        {
                            if (remainingAmmo > 0)
                            {
                                return(SwitchAmmoMagazine(weaponDefinition.AmmoMagazinesId[i]));
                            }
                        }
                        if (m_user.AmmoInventory.GetItemAmount(weaponDefinition.AmmoMagazinesId[i]) > 0)
                        {
                            return(SwitchAmmoMagazine(weaponDefinition.AmmoMagazinesId[i]));
                        }
                    }
                }
            }

            return(false);
        }