Пример #1
0
 void FixedUpdate()
 {
     if (myStopWatch.execeedesSeconds(secondsInPrequelScene))
     {
         myStopWatch.stop();
         SceneManager.LoadScene("playground", LoadSceneMode.Single);
     }
 }
Пример #2
0
 public static bool isDownTempoPhase()
 {
     return(myStopWatch.execeedesSeconds(secondsBeforeKidsNegativeAcceleration));
 }