public MyRegDebug()//重载一个专门扩展Debug.Log的注册器 : base(typeof(UnityEngine.Debug), "Debug") { function = new MyRegDebugFunc(typeof(UnityEngine.Debug)); }
public MyRegDebug()//重载一个专门扩展Debug.Log的注册器 : base(typeof(UnityEngine.Debug), "Debug") { function = new MyRegDebugFunc(typeof(UnityEngine.Debug)); }