public override MyObjectBuilder_ComponentBase Serialize(bool copy = false) { MyObjectBuilder_TriggerBase base2 = base.Serialize(false) as MyObjectBuilder_TriggerBase; if (base2 != null) { base2.AABB = this.m_AABB; base2.BoundingSphere = this.m_boundingSphere; base2.Type = (int)this.m_triggerType; base2.Offset = this.DefaultTranslation; } return(base2); }
public override void Deserialize(MyObjectBuilder_ComponentBase builder) { base.Deserialize(builder); MyObjectBuilder_TriggerBase base2 = builder as MyObjectBuilder_TriggerBase; if (base2 != null) { this.m_AABB = (BoundingBoxD)base2.AABB; this.m_boundingSphere = (BoundingSphereD)base2.BoundingSphere; this.m_triggerType = (base2.Type == -1) ? TriggerType.AABB : ((TriggerType)base2.Type); this.DefaultTranslation = (Vector3D)base2.Offset; } }
public override MyObjectBuilder_ComponentBase Serialize(bool copy = false) { var ob = base.Serialize() as MyObjectBuilder_TriggerAggregate; var reader = m_children.Reader; if (reader.Count > 0) { ob.AreaTriggers = new List <MyObjectBuilder_TriggerBase>(reader.Count); foreach (var trigger in reader) { MyObjectBuilder_TriggerBase triggerOb = trigger.Serialize() as MyObjectBuilder_TriggerBase; if (triggerOb != null) { ob.AreaTriggers.Add(triggerOb); } } } return(ob); }
public override MyObjectBuilder_ComponentBase Serialize(bool copy = false) { MyObjectBuilder_TriggerAggregate aggregate = base.Serialize(false) as MyObjectBuilder_TriggerAggregate; ListReader <MyComponentBase> reader = this.m_children.Reader; if (reader.Count > 0) { aggregate.AreaTriggers = new List <MyObjectBuilder_TriggerBase>(reader.Count); using (List <MyComponentBase> .Enumerator enumerator = reader.GetEnumerator()) { while (enumerator.MoveNext()) { MyObjectBuilder_TriggerBase item = enumerator.Current.Serialize(false) as MyObjectBuilder_TriggerBase; if (item != null) { aggregate.AreaTriggers.Add(item); } } } } return(aggregate); }