public void onClick() { network.SetUpServer(0); network.SetUpLocalClient(); menuCanvas.SetActive(false); MainMenuAsteroidEffect.SetActive(false); NetworkServer.Spawn(highScores); }
public void onClick() { network.SetUpServer(0); network.SetUpLocalClient(); menuCanvas.SetActive(false); MainMenuAsteroidEffect.SetActive(false); NetworkServer.Spawn(highScores); }