static void Main(string[] args) { MyMathClass mc = new MyMathClass(); Console.WriteLine("My sqaure area is " + mc.MySquare(5)); Console.WriteLine("My sqaure area is " + mc.MyCube(5)); }
static void Main(string[] args) { MyMathDLL.MyMathClass math = new MyMathClass(); Console.WriteLine(math.Add(3, 4)); Console.WriteLine(math.Divide(4, 2)); Console.WriteLine(math.Multiply(5, 88)); Console.WriteLine(math.Subtract(5, 6)); Console.ReadLine(); }
private void button3_Click(object sender, EventArgs e) { DateTime Start = DateTime.Now; var obj = new MyMathClass(); txtZ.Text = (obj.Add(Convert.ToDouble(txtX.Text), Convert.ToDouble(txtY.Text))).ToString(); for (int i = 0; i < ITERATIONS; i++) { obj.Add(Convert.ToDouble(txtX.Text), Convert.ToDouble(txtY.Text)); } txtTime3.Text = ((DateTime.Now - Start).TotalSeconds).ToString(); }
// Start is called before the first frame update void Start() { MyMathClass myObject; myObject = new MyMathClass(10, 10); int sumOfElements = myObject.SumOfElements(); Debug.Log(sumOfElements); MyMathClass myObject2; myObject2 = new MyMathClass(5, 50); sumOfElements = myObject2.SumOfElements(); Debug.Log(sumOfElements); int[] myArray = new int[25]; for (int i = 0; i < myArray.Length; i++) { myArray[i] = i; } int max = MyMathClass.GetMax(myArray); Debug.Log(max); }