Пример #1
0
    // Start is called before the first frame update
    private void OnCollisionEnter(Collision collision)
    {
        if (collision.gameObject.name == "Ball")
        {
            MyManger.Instance().block_break();

            Destroy(gameObject);
        }
    }
Пример #2
0
    // Start is called before the first frame update
    private void OnCollisionEnter(Collision collision)
    {
        if (collision.gameObject.name == "Floor")
        {
            MyManger.Instance().Game_End();

            Destroy(gameObject);
        }
    }