Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        myList = new MyLinkedList(testGameObject);
        myList.Add(testGameObject1);
        myList.MoveToNext();
        myList.AddPrev(testGameObject2);
        myList.MoveToPrev();
        GameObject currentGO = myList.GetCurrent();

        currentGO.GetComponent <Renderer>().material.color = Color.green;
    }