public static void Initialize(IServiceProvider serviceProvider) { using (var context = new MyGameStoreContext(serviceProvider.GetRequiredService <DbContextOptions <MyGameStoreContext> >())) { //look For Games if (context.Game.Any()) { return; // Db has been seeded } context.Game.AddRange( new Game { Title = "World of warcraft", ReleaseDate = DateTime.Parse("2003-1-11"), Genre = "MMO", Publisher = "Blizzard", Price = 60m, Rating = "18", Description = "The adventures of azeroth bla bla bla...", UnitsSold = 1003400, }); context.SaveChanges(); } }
public GameController(MyGameStoreContext context) { _context = context; }