static int ShowUI(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); MyFrameWork.UIMgr obj = (MyFrameWork.UIMgr)ToLua.CheckObject(L, 1, typeof(MyFrameWork.UIMgr)); MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); System.Type arg1 = (System.Type)ToLua.CheckObject(L, 3, typeof(System.Type)); System.Action <MyFrameWork.BaseUI> arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (System.Action <MyFrameWork.BaseUI>)ToLua.CheckObject(L, 4, typeof(System.Action <MyFrameWork.BaseUI>)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(System.Action <MyFrameWork.BaseUI>), func) as System.Action <MyFrameWork.BaseUI>; } bool arg3 = LuaDLL.luaL_checkboolean(L, 5); bool arg4 = LuaDLL.luaL_checkboolean(L, 6); object[] arg5 = ToLua.ToParamsObject(L, 7, count - 6); obj.ShowUI(arg0, arg1, arg2, arg3, arg4, arg5); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CreateUI(IntPtr L) { try { ToLua.CheckArgsCount(L, 4); MyFrameWork.UIMgr obj = (MyFrameWork.UIMgr)ToLua.CheckObject(L, 1, typeof(MyFrameWork.UIMgr)); MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); System.Type arg1 = (System.Type)ToLua.CheckObject(L, 3, typeof(System.Type)); System.Action <MyFrameWork.BaseUI> arg2 = null; LuaTypes funcType4 = LuaDLL.lua_type(L, 4); if (funcType4 != LuaTypes.LUA_TFUNCTION) { arg2 = (System.Action <MyFrameWork.BaseUI>)ToLua.CheckObject(L, 4, typeof(System.Action <MyFrameWork.BaseUI>)); } else { LuaFunction func = ToLua.ToLuaFunction(L, 4); arg2 = DelegateFactory.CreateDelegate(typeof(System.Action <MyFrameWork.BaseUI>), func) as System.Action <MyFrameWork.BaseUI>; } obj.CreateUI(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); MyFrameWork.E_UIType o = (MyFrameWork.E_UIType)arg0; ToLua.Push(L, o); return(1); }
static int GetUIType(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); MyFrameWork.BaseUI obj = (MyFrameWork.BaseUI)ToLua.CheckObject(L, 1, typeof(MyFrameWork.BaseUI)); MyFrameWork.E_UIType o = obj.GetUIType(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int DestroyUI(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); MyFrameWork.UIMgr obj = (MyFrameWork.UIMgr)ToLua.CheckObject(L, 1, typeof(MyFrameWork.UIMgr)); MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); obj.DestroyUI(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_mUIType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MyFrameWork.BaseUI obj = (MyFrameWork.BaseUI)o; MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); obj.mUIType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUIType on a nil value" : e.Message)); } }
static int get_mUIType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); MyFrameWork.BaseUI obj = (MyFrameWork.BaseUI)o; MyFrameWork.E_UIType ret = obj.mUIType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index mUIType on a nil value" : e.Message)); } }
static int ShowUIAndCloseOthers_LUA(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); MyFrameWork.UIMgr obj = (MyFrameWork.UIMgr)ToLua.CheckObject(L, 1, typeof(MyFrameWork.UIMgr)); MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3); object[] arg2 = ToLua.ToParamsObject(L, 4, count - 3); obj.ShowUIAndCloseOthers_LUA(arg0, arg1, arg2); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int ShowUI_LUA(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); MyFrameWork.UIMgr obj = (MyFrameWork.UIMgr)ToLua.CheckObject(L, 1, typeof(MyFrameWork.UIMgr)); MyFrameWork.E_UIType arg0 = (MyFrameWork.E_UIType)ToLua.CheckObject(L, 2, typeof(MyFrameWork.E_UIType)); LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3); bool arg2 = LuaDLL.luaL_checkboolean(L, 4); bool arg3 = LuaDLL.luaL_checkboolean(L, 5); object[] arg4 = ToLua.ToParamsObject(L, 6, count - 5); obj.ShowUI_LUA(arg0, arg1, arg2, arg3, arg4); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }