Пример #1
0
 public void LoadScene()
 {
     if (this.gameObject.GetComponent <Button>())
     {
         SoundManager.sm_Instance.PlayTap();
     }
     //SceneManager.LoadScene(sceneName);
     MyFade.Get().Fadeout(sceneName);
 }
Пример #2
0
 private void Awake()
 {
     if (instance == null)
     {
         instance = this;
         DontDestroyOnLoad(gameObject);
     }
     else
     {
         Destroy(gameObject);
     }
 }
Пример #3
0
 public static void LoadScene(string scene)
 {
     MyFade.Get().Fadeout(scene);
 }