private void RefreshFactionChatHistory(MyFaction faction) { m_chatHistory.Clear(); var localFaction = MySession.Static.Factions.TryGetPlayerFaction(MySession.Static.LocalPlayerId); if (localFaction == null) { System.Diagnostics.Debug.Fail("Chat shouldn't be refreshed if local player is not a member of a faction!"); return; } MyFactionChatHistory factionChat = MyChatSystem.FindFactionChatHistory(faction.FactionId, localFaction.FactionId); if (factionChat != null) { var chat = factionChat.Chat; foreach (var item in chat) { bool alreadySentToMe; if (item.IdentityId == MySession.Static.LocalPlayerId || (item.PlayersToSendTo.TryGetValue(MySession.Static.LocalPlayerId, out alreadySentToMe) && alreadySentToMe)) { int alreadySentToCount = 0; foreach (var keyValue in item.PlayersToSendTo) { if (keyValue.Value) { alreadySentToCount++; } } var identity = MySession.Static.Players.TryGetIdentity(item.IdentityId); if (identity == null) { continue; } bool isPlayer = identity.IdentityId == MySession.Static.LocalPlayerId; m_chatHistory.AppendText(identity.DisplayName, isPlayer ? MyFontEnum.DarkBlue : MyFontEnum.Blue, m_chatHistory.TextScale, Vector4.One); if (item.PlayersToSendTo != null && item.PlayersToSendTo.Count > 0 && alreadySentToCount < item.PlayersToSendTo.Count) { var pendingText = new StringBuilder(); pendingText.Append(" ("); pendingText.Append(alreadySentToCount.ToString()); pendingText.Append("/"); pendingText.Append(item.PlayersToSendTo.Count.ToString()); pendingText.Append(") "); m_chatHistory.AppendText(pendingText, MyFontEnum.Red, m_chatHistory.TextScale, Vector4.One); } m_chatHistory.AppendText(": ", isPlayer ? MyFontEnum.DarkBlue : MyFontEnum.Blue, m_chatHistory.TextScale, Vector4.One); m_chatHistory.AppendText(item.Text, MyFontEnum.White, m_chatHistory.TextScale, Vector4.One); m_chatHistory.AppendLine(); } } } m_playerList.SelectedItems.Clear(); m_chatHistory.ScrollbarOffset = 1.0f; }
public static void AddFactionChatItem(long localPlayerId, long factionId1, long factionId2, MyFactionChatItem chatItem) { var factionChat = FindFactionChatHistory(factionId1, factionId2); if (factionChat == null) { factionChat = new MyFactionChatHistory(factionId1, factionId2); MySession.Static.FactionChatHistory.Add(factionChat); } if (factionChat.Chat.Count == MyChatConstants.MAX_FACTION_CHAT_HISTORY_COUNT) { factionChat.Chat.Dequeue(); } factionChat.Chat.Enqueue(chatItem); }
void m_factionList_ItemsSelected(MyGuiControlListbox obj) { if (m_factionList.SelectedItems.Count > 0) { var selectedItem = m_factionList.SelectedItems[0]; var faction = (MyFaction)selectedItem.UserData; RefreshFactionChatHistory(faction); var factions = MySession.Static.Factions; var localFaction = factions.TryGetPlayerFaction(MySession.Static.LocalPlayerId); if (localFaction != null) { MyFactionChatHistory factionChat = MyChatSystem.FindFactionChatHistory(faction.FactionId, localFaction.FactionId); if (factionChat != null) { factionChat.UnreadMessageCount = 0; UpdateFactionList(true); } } m_chatbox.SetText(m_emptyText); } }