void Awake() { rainbow = GetComponent <RainbowColorMaterial>(); particles = GetComponentInChildren <ParticleSystem>(); if (this.CompareTag("AddKick")) { _clip = Kick; pitch = 1; } else if (this.CompareTag("AddSnare")) { _clip = Snare; pitch = 1.1f; } else if (this.CompareTag("AddBass")) { _clip = Bass; pitch = 1.2f; } else if (this.CompareTag("AddArp1")) { _clip = Arp1; pitch = 1.3f; } else if (this.CompareTag("AddArp2")) { _clip = Arp2; pitch = 1.4f; } else if (this.CompareTag("AddLead1")) { _clip = Lead1; pitch = 1.5f; } else if (this.CompareTag("AddLead2")) { _clip = Lead2; pitch = 1.6f; } }
void Awake() { rainbow = GetComponent<RainbowColorMaterial>(); particles = GetComponentInChildren<ParticleSystem>(); if (this.CompareTag("AddKick")) { _clip = Kick; pitch = 1; } else if (this.CompareTag("AddSnare")) { _clip = Snare; pitch = 1.1f; } else if (this.CompareTag("AddBass")) { _clip = Bass; pitch = 1.2f; } else if (this.CompareTag("AddArp1")) { _clip = Arp1; pitch = 1.3f; } else if (this.CompareTag("AddArp2")) { _clip = Arp2; pitch = 1.4f; } else if (this.CompareTag("AddLead1")) { _clip = Lead1; pitch = 1.5f; } else if (this.CompareTag("AddLead2")) { _clip = Lead2; pitch = 1.6f; } }