Пример #1
0
    public void musicOn()
    {
        Toggle     a;
        GameObject MusicTog;

        MusicTog = GameObject.Find("Canvas/Settings/Music");
        a        = MusicTog.GetComponent <Toggle>();

        if (a.isOn == true)
        {
            PlayerPrefs.SetInt("Sound", 1);
            PlayerPrefs.Save();
        }
        else if (a.isOn == false)
        {
            PlayerPrefs.SetInt("Sound", 0);
            PlayerPrefs.Save();
        }
    }
Пример #2
0
 void Start()
 {
     if (PlayerPrefs.HasKey("Sound"))
     {
         GameObject MusicTog;
         MusicTog = GameObject.Find("Canvas/Settings/Music");
         if (PlayerPrefs.GetInt("Sound") == 1)
         {
             Toggle a;
             a      = MusicTog.GetComponent <Toggle>();
             a.isOn = true;
         }
         else
         {
             Toggle a;
             a      = MusicTog.GetComponent <Toggle>();
             a.isOn = false;
         }
     }
     else
     {
         PlayerPrefs.SetInt("Sound", 1);
     }
 }