Пример #1
0
 // Use this for initialization
 void Start()
 {
     _camera = GameObject.FindGameObjectWithTag("Runtime");
     //_addTimer = AddInterval;
     _arrowCount    = 0;
     ArrowsList     = new BetterList <GameObject>();
     MusicScript    = (MusicTimeScript)GameObject.FindObjectOfType(typeof(MusicTimeScript));
     TimeDiffScript = (TestTimeDiffScript)GameObject.FindObjectOfType(typeof(TestTimeDiffScript));
     ArrowIndex     = 0;
 }
Пример #2
0
 // Use this for initialization
 void Start()
 {
     _camera = GameObject.FindGameObjectWithTag("Runtime");
     //_addTimer = AddInterval;
     _arrowCount = 0;
     ArrowsList = new BetterList<GameObject>();
     MusicScript = (MusicTimeScript)GameObject.FindObjectOfType(typeof(MusicTimeScript));
     TimeDiffScript = (TestTimeDiffScript)GameObject.FindObjectOfType(typeof(TestTimeDiffScript));
     ArrowIndex = 0;
 }