Пример #1
0
 public void ZoneSwitch(int currscene, int targetscene)
 {
     if (currscene == 7 && targetscene == 8)
     {
         Music.villageon = false;
         Music.PlayLoop(musics[0]);
     }
     if (currscene == 8 && targetscene == 7)
     {
         Music.PlayLoop(Music.village);
     }
     if (currscene == 10 && targetscene == 8)
     {
         Music.PlayLoop(musics[0]);
     }
 }
Пример #2
0
 public void Activate()
 {
     if (!Activated)
     {
         Activated = true;
         StartCoroutine(AiLoop());
         music.PlayLoop(loader.musics[1]);
     }
 }
Пример #3
0
 public void Respawn()
 {
     Switcher.GetComponent <SceneLoader>().SwitchScene(5);
     Music.PlayLoop(Music.village);
     transform.position = new Vector3(4.4f, -1.76f, 0);
     Health             = MaxHealth;
     Mana        = MaxMana;
     CanManaHeal = true;
     CanHeal     = true;
     CanSwing    = true;
     Dead        = false;
 }