Пример #1
0
    void Update()
    {
        if (raisingPowerup)
        {
            if (myPowerup != null && myPowerup.transform.position.y < transform.position.y + 1)
            {
                myPowerup.transform.position += Vector3.up * Time.deltaTime * raiseSpeed;

                if (myPowerup.transform.position.y > transform.position.y + 1)
                {
                    myPowerup.transform.position = transform.position + Vector3.up * 1.0f;

                    Mushroom m = myPowerup.GetComponent <Mushroom> ();
                    if (m != null)
                    {
                        m.Activate();
                    }

                    //Destroy (this);
                }
            }
            else
            {
                Destroy(this);
            }
        }
    }