public Specs(Munition.Cat enType, float mv, float aero, bool grav, bool complex, int dam, bool bouncy, int maxBounce, float elas, int subNum, Specs submun) { EnType = enType; MuzzleVel = mv; Aero = aero; Gravitized = grav; Complex = complex; Damage = dam; Bouncy = bouncy; MaxBounces = maxBounce; Elasticity = elas; SubNumber = subNum; Submunition = submun; }
public Specs(Munition.Cat enType, float mv, float aero, int dam) : this(enType, mv, dam) { Aero = aero; }
public Specs(Munition.Cat enType, float mv, int dam) { EnType = enType; MuzzleVel = mv; Damage = dam; }