Пример #1
0
    public static void OnPositionListener()
    {
        if (message == null)
        {
            return;
        }
        if (message.type != MessageType.Position)
        {
            return;
        }
        var m = message;

        message = null;
        PositionMessage positionMessage = JsonUtility.FromJson <PositionMessage>(m.message);

        MultiplayerStatic.UpdatePositionById(positionMessage.id, positionMessage.name, positionMessage.position);
    }
Пример #2
0
    }    // Debug

    public static void SendPositionDebug(string name, PositionStructure structure)
    {
        structure.z += 2f;
        MultiplayerStatic.UpdatePositionById("1", "Ratto", structure);
    }